Heroes and Villains Banner

Mission Briefing

Journey to the End of the Night is Back!

Last October 120 of you ran through Tokyo evading pursuit and completing challenges. We're excited to play with you again! Journey to the End of the Night is a Tokyo-wide race on May 21st, this time with a Heroes and Villains theme.

Contestants must dash around the city and complete challenges at six checkpoints while evading pursuit. It is similar to the Japanese game onigokko 鬼ごっこ, or a zombie version of a game of tag.The course, which begins at Kiyosumi Koen, will be approximately 9km and may take 2 to 4 hours to complete (accounting for interference). Oh and it's free!

Check-in will be from 6:30-7pm and the game will begin at 7:15. Do your best to be on time.

Online pre-registration is required to play and will be available from the beginning of May.

Fame and fortune await those who success in the allotted time. Can you survive until the end of the night?

Procedures

Heroism certification proctors will be in disguise at the five checkpoints around the city, waiting to sign players' manifests as they arrive. At the start point, a mediator will give a verbal description of the proctor at the first checkpoint, and so the game begins. Awards, stories and possibly light refreshments will be presented at the finish line.

*If you do not reach all checkpoints by 23:30 make your way to the end for the awards ceremony and nijikai.

Instructions

As a Hero/Heroine, your goal is to reach the final checkpoint first with a complete manifest and without being caught by the Villains. You may walk, run, or use public transport. At each checkpoint you must find a heroism certification proctor to sign your manifest. These proctors will instruct you on how to identify the proctor at the next checkpoint. If you are caught (tagged), remove your player ribbon and give it to the Villain who got you. Put on your Villain ribbon. Your goal now is to catch other players.

Hero Code of Honor

Players must:

  1. Travel by foot or by public transit only - Absolutely no cars, taxis, bikes, skateboards, rocket packs, etc.
  2. You must do the checkpoints in order.
  3. After arriving at the checkpoint and finding the inspectors, you must follow all rules and instructions given by the inspectors, or risk disqualification as a hero.
  4. If you arrive at a checkpoint after the checkpoint has closed, you may ask a stranger to sign your manifest.
  5. Your ribbon must be worn visibly on the upper arm or head at all times. Hiding your ribbon is considered cheating, and is punishable by death.
  6. Use common sense, do not chase players into the street during a red light, or otherwise create dangerous situations. Do not tackle those you catch to the ground.
  7. If a chaser tags you, you must surrender your runner's ribbon & put on your chaser's ribbon.
  8. Only one tag at a time: Chasers cannot tag while exchanging the ribbon.
  9. In case of medical emergency, call 110!

Safe Zones

  1. Areas surrounding each checkpoint as designated on your map.
  2. Specific additions might be announced at the beginning of the game.